8th Generation Console War: WII-U VS PS4 VS XBOX ONE

image from, gamingbolt.com
image from, gamingbolt.com

Sometime around a year ago we made our first post on an eight generation console, The WII-U. We rightfully predicted and tagged the 8th Generation, “Power-War”, based on the then, incredible specifications the WII-U spotted. It wasn’t long after the WII-U’s release that rumours about “Project Durango” and “Project Orbis” dev kits test PC requirements started surfacing .

Sony officially fed our curiosity with the technical specifications of the PS4 at the PlayStation meeting on 20th February, 2013, and Microsoft unveiled the curtains on the XBOX 360’s successor, called XBOX ONE 2 days ago (21-05-13).

Which of these consoles is actually the most powerful and innovative of the three?

WII-U VS PS4 VS XBOX ONE:

image from, mashable.com
image from, mashable.com

PS4 VS XBOX ONE VS WII-U

Processing Power:

The WII-U, whose processing power was considerably greater than that of the Nintendo WII, was a little impressive containing the IBM manufactured PowerPC 750-based tri-core processor called “Espresso“, it was ok, given how better than WII it was, it also features an AMD Radeon HD GPU code-named Latte.

Relative Rating (processing power): 7/10.

Given the popularity and wide adoption of SOC, so much monstrous computing and processing power was bundled into technologies released from mid-2012. The Rumoured Orbis game was first to wow us.

The PS4, spots an AMD manufactured, Accelerated Processing Unit (APU), hence allowing the single APU chip to contain the CPU, GPU, memory controller etc. The CPU is an octa-core (8 core) processor, based on AMD’s Jaguar Processor and it is of the X64-86 family, an inevitable and welcomed switch from the power-pc or the “not-X64-86” architecture based CPUs. Its AMD Radeon GPU can produce up to 1.84TFLOPS.

Relative Rating (processing power): 10/10

The XBOX ONE, which was announced 2 days ago, features an 8-core processor based on the X64-86 architecture (customary of the XBOXs), with an AMD GPU capable of providing up to 1.23 TFLOPS.

Relative Rating (processing power): 9.8/10

MEMORY

The WII-U, consist of 4 512 MB DDR3 memories (4 GB), with 1 GB reserved for its powerful operating system. It also comes with an internal storage (flash memory) capacity of either 8 GB or 32 GB (based on purchased model) but upgradable via USB hard-drives up to 2 TB or via SD cards (memory cards) of up to 32 GB.

Relative Rating (Memory): 7/10

The PS4, comes with a whooping 8 GB DDR5, 1 GB will be reserved for the operating system, leaving 7 GB! for games, Specifics about internal storage capacity and supported extension slots are still blurry but it’s internal hard-drive memory is expected to be very high.

Relative Rating (Memory): 10/10

The XBOX ONE, comes equipped with an 8 GB DDR3 RAM where 3 GB would be reserved for the operating system and some system applications.

Relative Rating (Memory): 9.4/10

CONTROLLER: WII-U Gamepad VS DualShock 4 VS XBOX ONE’s controller

After the features of the controllers of the previous generation, I’m sure we found ourselves asking the question, “after accelerometers and gyroscopes, what is next”? Could there be any new and important and innovative feature that can be introduced?

WII-U Gamepad:

www.theverge.com
http://www.theverge.com

Features a built-in touch-screen, (not multi-touch though but it’s need was justified), which can either extend the game presently being shown on the screen or may be used as a display replica or copy of the screen/TV, hence allowing games to be played directly through it (handheld TV),  it’s features and future prospects are huge. It has an in-built camera for video calls, in-built microphone for clearer video calling conversations or multiplayer conversations,  NFC support and all other expected sensors(accelerometer and gyroscope).

Note: key innovation, “an in-built touch screen that can replace the TV”

Relative Rating (controller innovation): 9/10.

 PS4’s DualShock 4:

Dualshock 4
Dualshock 4

There’s a big difference in look between the DualShock 4 and its predecessor because of the attached clickable two-point capacitative touch pad on the front of the controller, These will play a vital within the O.S and gameplay. New to the series are

  • A 3.5 mm TRS  stereo headset connector, for easy communication during multiplayer games (probably, video calling).
  • A dedicated share button for instantaneously sharing videos from game-play (super PES and FIFA goal videos)
  • An extension port.
  • Presence of light bars for status display and easy detection/identification by the PlayStation eye or switching of split screen position when players switch pads or position (cool)
  • Mono speaker, “yes, a speaker”. The sole purpose of the speaker is to provide unique ambient sounds, like bullets whooshing past characters ears or the sound created from waving swords therefore placing the user right in the middle of the game-play :

It also features the micro-usb connector and usual motion sensing via a 3-axis accelerometer and gyroscope, which is now a common trend among controllers from the previous generation. The top of the analog has been modified to be concave, like that of the 360.

Relative Rating (controller innovation): 9/10 (should have been an 8 but the speaker is just so welcomed).

XBOX ONE Controller:

image from, mashable.com
image from, mashable.com

Very very similar to the previous controller, with notable changes in the D-PAD, which is now a four-way button, replacement of the start and back buttons. It’s most innovative introduction is the “Impulse Trigger”, meaning the trigger buttons will have it’s own rumble motors hence providing feedbacks (“Probably vibrates when a gun is being shot” :S).

Relative Rating (controller innovation): 8/10 (should have been a 7 but ideas regarding “Impulse triggers” have been flying around.).

 Summary:

Processing Power:  The XBOX ONE and PS4 are close in strength both vividly edging out the WII-U with their insane specifications. Overall the PS4 is slightly more powerful than the XBOX ONE in terms of graphic power, but little is still known about the clock-speeds of the processors.

TIE (PS4 and XBOX ONE).

Memory: All three system contains insane amount of RAMs, but the PS4 and XBOX ONE really outsmarts the WII-U in these department. But the PS4 aslo slightly defeats  the 360 based on available RAM for game and the usage of DDR5.

WINNER, PS4

Controllers: All three controllers are very cool, especially the WII-U gamepad and Dualshock 4, but the WII-U gamepad happens to be the most feature packed of the three.

TIE (WII-U gamepad and Dualshock 4).

Overall: PS4 wins both XBOX ONE and WII-U based on paper-specifications, but how this will pan out in the market and among game developers of video games, is presently unknown.

To know more about these consoles, read our articles on them by following the following links: